September 2016 - Present
In order to increase awareness of my game project's existence, I designed and created a website for it. Like many video game websites, it serves as an informative location for enticing new folk to play the game. Featuring a one-page, responsive design that works with all devices and with an intuitive feel, the site contains a premise for the story of the game, the cast of characters, a carousel of screenshots, and a nifty download link.
After researching a multitude of similar video game websites to see how they go about their designs, I opted for a simplistic, but efficient route. I sketched a mock-up of my site's intended design on paper, and, once I was satisfied, I moved on to coding it.
Familiar with the Bootstrap framework, I decided to include it as my site's foundation. HTML, CSS, and JavaScript were also the backing forces of making the site a reality... as, well, with any site. I use the free text editor editor called Brackets for my code, as it's a modern software built for front-end web development.
I made sure that the website's writing contains the same humor as the game itself. After all, it's supposed to be representative and enticing people to try it out, right? Teasers for upcoming content, the story premise, descriptions of the main characters, the game features, and everything has to be reflective of what the user can expect in the actual game itself.